←Research Index

Research System

SIRP

v1.0

2026 - PRESENT

Development

Spatial Interaction Research Platform

A modular research infrastructure for studying human behavior in interactive physical environments.

Provide a modular and reproducible research infrastructure for collecting, synchronizing, structuring, and analyzing spatial interaction data across multiple research deployments.

Spatial InteractionResponsive EnvironmentsEmbodied InteractionHuman–Environment InteractionInteractive SystemsMultimodal Sensing

01 / Overview

SIRP is a reusable research infrastructure for studying spatial interaction, responsive environments, and human behavior through multimodal sensing, synchronized event logging, structured research data, and reproducible analysis.

Interactive environments often combine heterogeneous sensing, real-time media, physical space, and participant behavior. SIRP provides a shared research infrastructure that separates sensing, normalization, synchronization, derived metrics, analysis, and deployment-specific runtime systems.

02 / Research Question

“How can a modular research infrastructure support reproducible study of spatial interaction, embodied behavior, and responsive environments across heterogeneous real-world deployments?”

03 / Methodology

Develop and validate a modular research infrastructure through iterative deployment across case studies, longitudinal field deployments, and controlled research testbeds. Evaluate the platform through data quality, synchronization, reproducibility, derived spatial measures, and cross-deployment analysis.

04 / System

Sensor Layer → Edge Processing → Transport Layer → SIRP Core → Storage Layer → Analysis Layer. Research data is organized into RAW, NORMALIZED, DERIVED, and ANALYSIS levels.

Runtime

Modular distributed research runtime supporting sensing, event synchronization, structured logging, derived spatial metrics, analysis workflows, and deployment-specific interactive systems.

Hardware / Compute

Deployment-dependent processing workstations, edge devices, research servers, and media systems.

Sensors

Supports heterogeneous sensing configurations including 2D LiDAR, depth cameras, IMU devices, tablet interaction, and deployment-specific sensing systems.

Edge / Control

Supports Raspberry Pi and other edge/control devices for sensing, synchronization, system control, and deployment-specific infrastructure.

01

Spatial Interaction

02

Research Infrastructure

03

Multimodal Sensing

04

LiDAR

05

Depth Camera

06

Reproducible Research

07

Spatial Analytics

06 / Current Outcomes

SIRP v1.0 defines the initial system architecture, shared research-data model, deployment model, tracking-quality model, analysis pipeline, and operational workflow for D001, D002, and D003.

Research → Knowledge

Related Knowledge

Methods, technical notes, and reusable knowledge connected to this research.

K01

Technical

Modular Sensor Server Architecture

Separating sensing, spatial processing, communication, and real-time media into reusable system layers.

A modular architecture for interactive environments that separates sensor acquisition and spatial processing from real-time media systems. The approach allows LiDAR, depth cameras, Raspberry Pi edge nodes, OSC, TouchDesigner, Unity, and other components to evolve independently while maintaining a reusable interaction pipeline across installations and research environments.

Responsive EnvironmentsSpatial InteractionInteractive SystemsSensor Systems

K02

Design

Scene-Based Interaction

Structuring responsive environments as spatial states and scenes that translate human activity into coherent media behaviour.

A scene-based interaction model for responsive environments that separates sensing from experience behaviour. Spatial observations such as presence, position, area activation, and interaction events are interpreted as states that control scenes, transitions, media layers, and system responses. The approach supports clearer interaction logic, reusable experience structures, and more manageable multi-zone installations.

Responsive EnvironmentsSpatial InteractionInteractive SystemsExperience Design

K03

Technical

Raw Sensor Data to Interaction Data

Transforming continuous LiDAR and depth-sensing measurements into stable spatial observations, interaction states, and research-ready data.

A technical framework for transforming raw spatial sensor measurements into meaningful interaction data for responsive environments. The pipeline separates acquisition, filtering, coordinate transformation, spatial fusion, tracking, area detection, event generation, and research logging so that LiDAR and depth-camera systems can provide reusable spatial observations to real-time experience applications.

Spatial InteractionResponsive EnvironmentsInteractive SystemsSensor Systems

K04

Methodology

Spatial Interaction Logging & Session Architecture

Structuring session identity, trajectories, interaction events, dwell time, and synchronized logs for research-ready responsive environments.

A research-oriented logging architecture for responsive environments that organizes continuous spatial tracking, discrete interaction events, experience states, and system observations around a shared session identity. The approach supports trajectory reconstruction, dwell-time analysis, interaction counts, heatmaps, and cross-system synchronization while keeping research instrumentation separate from real-time experience logic.

Spatial InteractionResponsive EnvironmentsResearch MethodsInteractive Systems

K05

Design

Personalized Spatial Experience Architecture

Designing responsive environments that adapt content, interaction, and spatial behaviour from contextual or participant-specific input without coupling identity directly to experience logic.

A design and system framework for personalized responsive environments in which participant or contextual input is transformed into an abstract experience profile before controlling content, interaction, and spatial behaviour. The architecture separates identification, personalization, experience state, and media response so that installations can provide differentiated experiences without requiring the runtime to depend directly on personal identity.

Spatial InteractionResponsive EnvironmentsExperience DesignInteractive Systems

K06

Technical

Multi-Sensor Spatial Fusion & Coordinate Calibration

Transforming observations from multiple spatial sensors into a shared room coordinate system for robust tracking, interaction detection, and research logging.

A technical framework for calibrating and combining spatial observations from multiple LiDAR and depth sensors within responsive environments. The architecture transforms sensor-local measurements into a shared room coordinate system, manages overlapping observations and occlusion, and produces stable fused spatial estimates for interaction logic and research logging.

Spatial InteractionResponsive EnvironmentsSensor SystemsInteractive Systems