01
SYS / SEN
Sense
Capture presence, movement, position, and spatial activity.
Researcher & Creative Technologist
CSWORKS v0.1.0
About / Research Identity
Human × System × Space
Creative Technologist / Researcher
Current
Practice
I work across immersive environments, spatial interaction, and human-computer interaction—building systems that connect people, computation, sensing, media, and physical space.
Domain / 01
Spatial Interaction
Domain / 02
HCI
Domain / 03
Immersive Systems
Mode / 04
Research through Design
CSWORKS / Research Practice
Input / XY
Nodes / 06
Status / Online
01 / Spatial Practice
I am interested in environments that can perceive presence, movement, proximity, and spatial behavior, then respond through real-time digital media and physical systems.
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Y 0000
TRACK 01
Node 01
TRACK 02
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TRACK 03
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Node 04
Input / 01
02 / Practice
My practice explores how interactive environments can sense, respond to, and shape human experience through real-time systems, spatial sensing, and embodied interaction.
With a background in computer science, digital media, and interactive installation, I work between technical system development and research through practice.
The work moves across sensing, computation, real-time media, physical infrastructure, and deployed environments—treating the complete system as part of the interaction design.
Computation × Media × Space × Human
03 / System Logic
Interaction Pipeline
Data Flow / 04 Stages
01
SYS / SEN
Capture presence, movement, position, and spatial activity.
02
SYS / PRO
Translate sensor data into meaningful real-time system states.
03
SYS / RES
Transform media and environmental behavior through interaction.
04
SYS / STU
Observe how people move, attend, interact, and experience space.
Human → Sensor → Computation → Environment → Research
04 / Research
Research Interests / Connected Field
The research focuses on how people perceive, navigate, and interact with computational environments when interaction extends into physical space.
Research Field / 05 Nodes
Relational Map
Active Research
Spatial Interaction
Interaction models based on movement, position, proximity, and behavior within physical space.
Position
X / 50
Y / 49
05 / Capabilities
Selected Capabilities / System Stack
My technical practice focuses on connecting sensing, physical computing, network communication, real-time systems, and immersive output into complete interactive environments.
01 / SENSE
Capturing presence, movement, depth, position, and spatial activity from physical environments.
02 / PHYSICAL
Connecting computation with sensors, devices, controllers, and physical infrastructure.
03 / SIGNAL
Moving state, events, media, and control signals across connected real-time systems.
04 / SPACE
Translating computation into responsive media and spatial experiences within physical environments.
System / Standby
Sensor → Data → System → Space
06 / Background
Selected Background
My trajectory moves between computer science, digital media, interactive practice, research, and the development of systems for spatial interaction.
Personal trajectory / Active
2026—Present
Research Practice
Research through deployed interactive systems, responsive environments, and embodied spatial interaction.
2026—Present
Teaching
Teaching and workshops across spatial sensing, interactive media, real-time systems, and immersive environments.
2024—Present
Practice
The Portals Studio
2020—2021
Education
University of Brighton · Distinction
2017
Publication
IEEE ICSEC · Published and presented
2013—2017
Education
Thammasat University
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